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Episode 5: iPhone Game Development

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Pangea Software: Behind the Scenes, Episode 5: iPhone Game Development Brian Greenstone of Pangea Software answers some commonly asked questions about iPhone game development.

25 Responses to “Episode 5: iPhone Game Development”

  1. TheTeckAddict Says:

    @Jonathan0King Me too!!!

  2. Thedirtyc0w Says:

    is there any way to do it on windows?

  3. BinaryReader Says:

    i agree

  4. penpvdbs Says:

    I just saw your iFinger app. Looks awsome unfortunately I don’t have a Iphone!!! Can these apps also be tested on PC??

  5. asboobsred Says:

    ok give some tips how do we start to make an app then

  6. doublesob Says:

    As we can see lot of people are interested in game development ,and neverming in what, mobile or computer games

  7. rathodkk Says:

    We would love to know which of these new features are finally included so developers can start takinng advantage of their presence in all the ingenious ways that they have done in the past. At EDUmobile. ORG – our iPhone Learning Course, that has over 100 students currently undergoing iPhone Development training, would try and incorporate as many of these new features as possible.

  8. DvdOwens Says:

    nice video!

  9. Tinytw Says:

    Awesome video, thanks for sharing the information.

  10. Jonathan0King Says:

    I bought a mac just to develop apps!

  11. zaidalnaib Says:

    I am computer engineer and Ive just been using this new world iPhone device since like 4 months ago, I am really interested to know and learn about iPhone programming, and for the first time, I found you sir speaking something interested to me. I hope that I can find someone to put me on the right direction like books or even a course, I am willing to study and learn this.

  12. iPodAppAndGameHelp Says:

    The Alternative is to create a hackintosh.
    It seems like XNA, but its not. .Net is easy for anybody with intelligence or programming background to learn. Objective-C is not. I would have to say I prefer windows development to mac development. Simply said, it is very hard to create an iPhone Game if you don’t have a Mac programming background.
    Remember, that is just me, others have different opinions

  13. zero16lives Says:

    Great video!!! The thing you said about iPhone/Mac programming being the same reminds me of XNA. It’s literally nearly the same code for Windows/Xbox 360/Zune. I wish that I had a Mac or could get the alternative working so I could try hand at programming for the iPhone/iPod touch.

  14. dontbleedthadalo Says:

    What website is good for finding really specific tech questions? Such as, if I were making images in Photoshop, how to I get the image and not the whole bounding canvas (the extra white space) exported to the Xcode database or … something?

  15. PangeaSoftwareInc Says:

    Episode 6 is done and ready to go as soon as Apple approves our latest app: “The Finger”

  16. GNSstudios Says:

    Don’t get a program to do your work. That is lame.
    Learn how to program it yourself. Try starting with Python if you’re not good at this kinda stuff. If it seems pretty easy try out c++

  17. oberning1 Says:

    when are you going to have more videos?

  18. oberning1 Says:

    When are you going to have more videos about your games and if you want to develop applications for the iPhone.

  19. asmeurer Says:

    You really hit the money with the screen shot thing. I have seen apps where every single screen shot is a menu or a title screen! Usually, these apps end up being really cruddy in the game play when I download them (these are free games).

    Also, one thing that you didn’t mention that I think helps is having a light version of your app. Quite a few people (including me) only download free apps unless they *know* that a paid app will be good. But then, even Pangea needs to learn this better.

  20. SeriousIlya Says:

    Start off with the basics as usual.

    Preferably programing basics – if you already have a certain knowledge in graphic software, or have creative potential, then you might find it easier to design your game and present ideas.
    Also have a look at the basics of game-play (in general), eg. What makes an RPG game, Balance, etc.
    Then you can get some programs and start coding once you have learned some techniques.
    If it sounds like too much, it is better than just sitting and doing nothing

  21. isokebab Says:

    Hi,
    have you already some programming experience?
    If yes, you find everything you need on the apple developer page. I’m sure there are great tutorials out there – personally, I preferred the stanford courses the most.
    If no, I would not recommend you to jump right into iphone programming, because it requires very advanced paradigms like object orientation, memory management, pointers and so on. Try something easier first to get a feeling for programming (blitz basic for example). Greetings =)

  22. sary2411sader Says:

    the best book for development by far is “Beginning iPhone Development: Exploring the iPhone SDK”…
    look it up on amazon.

  23. thespoonage Says:

    look up: iphone sdk
    check out some books for development too

  24. dvdrothy Says:

    im 15 years old and i really would like to make iphone programs… games… i dont care about getting money.. i just want to create beautiful games that people enjoy playing….. i just dont have any idea how to start, where to get the developing program and how i should do it actually xD
    i just know thath i really have to do it! please help me
    lg

  25. michaelw352 Says:

    PLEASE YOUR KILLING ME!MAKE AT LEAST OTTO MATTIC FOR LG DARE FROOM VERIZON WIRELESS!please

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